Story:
It’s hard to get up early in the winter. You often don’t hear the 8am alarm. Every morning you’re stuck in your dream world. You need to make the alarm go off in your dream to wake up.
Game Mechanics:
The player needs to move, flash, shift and pick up items to escape the dream.
Player’s goal:
Escape the dream and awaken.
Player’s Controls:
Continuous movement: left controller’s joystick
Snap turn: right controller’s joystick
Dash: primary button of the left controller
Grip: side buttons of the left and right controllers.
Visual Reference:




Process
[2023.11.5-11.6]Level Design

[2023.11.10 – 11.15] make 3D models



[2023.11.20-11.25]. Modelling the environment

[2023.11.26].VR Setup

[2023.11.27-11.29]. import the model to Unity and add materials

[2023.11.30-12.5]. Writing the script of dash


Add platforms that move back and forth.


[2023.12.17-12.20]. Add a Trigger for the key. make the key disappear when it collides with the cage.


[2023.1.3-1.5].Add socket for placing 8.


add sound

[2023.1.6-1.9].Add environmental details and edit hdri.




12. Add a victory scene.

[2023.1.10] build





